Reading Time: 1 minutes
Seth’s blog on business plyometrics is exactly what business agility is all about. It isn’t a haphazard approach to business, it is, as one of my professors says, the speed boat that sits alongside the tanker. This model allows you, as a business, to try new things in a controlled manner as you turn the tanker. Key point is that it needs to NOT be haphazard.
Reading Time: 3 minutes
I found this paper earlier in the week. I honestly wish I found this three or four years ago, as it is a great pre-cursor for understanding how to break up a business and set the appropriate technology strategy to support the overarching business strategy.
It pulls together a number of ideas I’ve been playing with over the last few years with regards to business-mapping and lets me see, what appears to be, the embryo of a lot of the thinking in support of Simon Wardley’s model. The origin is an article by Nicolas Carr, 2003, Why IT doesn’t matter. I never realised it was from a larger paper, I read the HBR article 2 years ago.
His main recommendations for IT are
- Spend Less
- Follow, don’t lead
- invest only when risks are low
- focus on vulnerabilities rather than opportunities
This is all based on the view that IT is not of strategic importance because:
- Technology is expensive so not everyone can afford it.
- Not everyone will be sufficiently imaginative to see the potential
- Those who exploit it early may be able to lock-in customers, markets or business in a way that is difficult to break or match.
These all read like excuses, putting It into the “too hard” basket. If we treated HR with the same contempt we’d never employ anyone because people are really expensive, I might not be able to use them to their potential, I’m locking by business into relying on those people because they know a lot about me.
This attitude also explains why so many people can’t see the chess board when it comes to business strategy in general; if you ignore it because it’s hard and copy the competition, you’ll be fine.
Reading Time: 1 minutes
This is a very raw emerging thought – Catching up on the reading I need to do for University and a few things started to come together. I realised that business (people in them) still think of themselves as relatively static entities in a market that doesn’t change. This was highlighted when I was reviewing two different frameworks for business strategy; Michael Porter’s Generic Strategy model (something I’ve used in the past) and D’Aventi’s Hyper-competition model. Click in the image to see the two models.
I’m still working through my thoughts on this and how to use, but I think that as a whole as markets thrash through the product -> commodity phases, the markets represent a hyper-competitive one and the strategies listed by D’Aventi seem to be more appropriate.
That said, you could also use the D’Aventi model as a targeted selling technique on a case by case basis. As the relevant IT adoption maturity of the potential customer will vary, as will their perception of the Technology and it’s capability.
Regardless of the use, the models are definitely only useful for short term game. I don’t want to get to the point of lazy generation of strategy statements. More looking at ways to direct thinking appropriately, for the given situation.
Reading Time: 5 minutes
I started writing this post a few week back and stumbled onto it today – It was off the back of me reading this article on Denzeen by Alexendria Lange. It is an individual perspective on 3D printing, it’s failings and how it could learn from the sewing revival. This article was in direct response to Seth Stephen’s article on Slate.com. Below is my rambling thoughts on their perspectives.
Experience limitations can and do skew perspectives, more often than not towards the negative. Look at the wider picture and see the possibility.
Look to the future, and like the sewing pattern sellers you will see more like Thingiverse, offering a marketplace (marketspace) for the sale of 3D patterns. The sewing revival, enabled by the internet, teaches how to make your own patterns, or download pre-created patterns for you to sew. 3D, too, offers this (Thingiverse, other?). The difference is in the maturity of the technology. Give it time.
Now for the longer version:
Whilst the parallels are useful, keep in mind that they are different technologies with different applications.
Article points to the fact that current home 3D printing is not at a level sufficient for mass use. I argue that, in it’s current form, it will never be. What it is today is the very beginning of what is to come. The pre-cursor to something amazing. We are already seeing what is coming (Food printing, medical printing, manufacturing). I’m sure that the early automatic sewing machines were horrible and produced sub-par results too (Just look to the shitty hand-held or initial cheap machines available; and even what is now available in discount stores). Not all things are created equal.
Reading Time: 1 minutes
Warning: this is a half thought – I saw this YouTube clip recently by Steven Johnson , titled – Where good ideas come from.
The short of it is:
- Ideas need time to incubate
- The best ideas and breakthroughs come from a collision of multiple ideas or hunches
- You need to provide a way to allow contemplative thinking and mingling of people to allow the discussion to happen.
Every day customers, managers, investors are telling us to innovate more. The biggest issues I see is that in the corporate world we don’t make time to think about things. If we do it is generally in some form of work-shop environment where no one has had 5 minutes to spare before getting there to think about it.
Whilst the internet has made it a lot easier to collaborate, borrow, use or bounce-off other’s ideas, having time to get out there and participate in discussions as well as making time to reflect and absorb is becoming increasingly harder.